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@mrcalderon3d/godot-editor-tooling

A

Create Godot editor tools, inspectors, import helpers, and validation flows that reduce manual authoring risk.

skillclaude

Install

agr install @mrcalderon3d/godot-editor-tooling --target claude

Writes 1 file into .claude/skills/, pinned to git-fef4c660.

  • .claude/skills/godot-editor-tooling/SKILL.md

Document


name: godot-editor-tooling description: Create Godot editor tools, inspectors, import helpers, and validation flows that reduce manual authoring risk. origin: everything-game-dev-code category: godot

Godot Editor Tooling

Purpose

Create Godot editor tools, inspectors, import helpers, and validation flows that reduce manual authoring risk.

Use When

  • content workflows are repetitive or fragile
  • scene and resource validation is too manual
  • designers need safer editor support

Inputs

  • workflow pain points
  • scene/resource conventions
  • validation needs
  • addon constraints

Process

  1. identify the smallest useful tooling or validation addition
  2. keep production-critical editor tools documented and owned
  3. support safe bulk operations with clear summaries
  4. make failures explainable and recoverable
  5. retire abandoned tools instead of leaving hidden clutter

Outputs

  • editor tooling plan
  • validation helpers
  • workflow notes
  • maintenance ownership

Quality Bar

  • respects scene-tree ownership, autoload boundaries, and resource behavior
  • keeps scripts, signals, and resources understandable at scale
  • supports export reliability and content iteration without hidden coupling

Common Failure Modes

  • autoloads becoming global dumping grounds
  • signal webs with no ownership
  • shared resources causing accidental state leakage

Related Agents

  • tools-programmer
  • godot-reviewer
  • technical-artist

Related Commands

  • tools-pass
  • godot-review
  • godot-scene-audit

Notes

  • Keep this skill aligned with the relevant rules layer and current project documentation.
  • If engine-specific constraints materially change the workflow, hand off to the matching engine skill or engine-specific reviewer.

Trustgrade A

  • passBody integrity

    Whether the stored document is plausibly the kind of file the artifact declares, rather than something fetched by mistake.

  • passType matchnot applicable to this artifact type

    Whether the artifact is really the kind of thing its metadata claims it is.

  • passFreshness

    How long since the source repository was last pushed to.

  • passPrompt injection

    Scans the artifact's own text for instructions aimed at your agent rather than at you.

  • passLicense

    Whether the source repository declares an SPDX license permissive enough to redistribute.

How the grade is calculated

Each check contributes 0 points when it passes, 1 when it warns, and 2 when it fails. The total maps to a letter:

  • Aevery check passed
  • Bone warning
  • Ctwo warnings
  • Dprompt injection or body integrity failed, or three warnings
  • Fone of those failed, and something else is wrong

These are automated hygiene checks, not a security audit, and not a dependency or vulnerability scan. A grade of A means nothing was flagged — not that the artifact is safe.

Versions

  • git-fef4c660da772026-07-31